icosilune

Spy Games

[Projects,Toys] (05.31.10, 5:16 pm)

This is a project for my Game AI course in Spring 2010. The project was a collaboration between Ken Hartsook and myself. The AI system used for the NPCs was inspired by Cutumisu and Szafron 2009. “An Architecture for Game Behavior AI: Behavior Multi-Queues“. The primary goal of the project was to develop a game in which social interaction is a primary game mechanic.

To play the game, click on the other characters and choose options to engage with them socially.

Looks like applets don’t work for you. Go to www.java.com to get Java.

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